Toy

A fun little idea I had to showcase the different types of 3D objects my last iteration of ExtrudedPolygonPath is able to create :)

Nintendo DS

After Day 17, I wanted to see how difficult it would be to model a real-world object using only my Box and RegularPolygon components. I ended up creating the (now obsolete) ShearedBox component because I wanted the corners to be rounded.

Computer

Another modeling exercise, but this time making clever use of the angle prop. I really like how this turned out, and I especially enjoy the borders

Hills

I remember seeing this painting by Abdullah Khan a long time ago and thinking that something like this but procedurally generated and animated in parallax would look really cool as something you put on an idle screen. More of a proof-of-concept, but I used some of the things I learned here on the home page waves!

Polygon Testing

Just a page for debugging the regular polygon component.